Christoph Kümper

Gravity Cubed

Gravity Cubed was the biggest project where i participated and it was the first time I worked with a professional Engine. I was one of the game play programmer and worked on the first prototype. I was responsible for the moving platform, the switch and laser barrier. These level elements are implemented with lua. This prototype was created with the Cryengine. The following semester the prototype got rebuild with UE4.

 

Gravity Cubed is a VR puzzle game where you can switch the gravity. More information can be found on the official Homepage : https://cub3d.mi.hdm-stuttgart.de/